Basics
The basics of building and scripting a level.
Controls
Moving After loading into your level, you can move the camera with W,A,S,D and go up and down wit...
Units - Building Your Level
You build your level using what’s called “Units”. Basically everything in this game is a unit. Fr...
Elements - Scripting Your Level
To make your level actually work, you place what’s called “Elements”. They are what most of the l...
Continents And Scripts
Continents Continents can be compared to layers or groups of units. Every Unit has to be part of ...
Sequence And Sequence Triggers
What are sequences Many Units have what’s called a Sequence Manager. Sequences are pre-defined in...
Asset Management - Database, Packages, and Local Files
Loading Assets Database BeardLib can load Assets for your level in different ways. Currently the ...
Playtesting
You enter playtest mode by pressing F10 on your keyboard. The loadout screen opens and elements s...