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VxWolf
VxWolf sorted book Beardlib Editor Tutorials
11 months ago
VxWolf
VxWolf created chapter Level Design
11 months ago
VxWolf
VxWolf moved page Optimisation: Occlusion and Portals
11 months ago
VxWolf
VxWolf moved page Ai Escorts (and Special Objectives)
11 months ago
VxWolf
VxWolf moved page Custom Subtitled Dialogue and Sound
11 months ago
VxWolf
VxWolf moved page Navigation in diesel
11 months ago
VxWolf
VxWolf moved page Limitations and Issues with mapping in Diesel
11 months ago
VxWolf
VxWolf moved page Making and adding Environments
11 months ago
VxWolf
VxWolf moved page Applying Custom Instances
11 months ago
VxWolf
VxWolf moved page Cubemaps, Cubelights and Lighting your level
11 months ago
VxWolf
VxWolf moved page Creating Custom Contractors
11 months ago
VxWolf
VxWolf created book Beardlib Editor Tutorials
11 months ago
Rex
Rex updated page Applying Custom Instances
1 year ago
Rex
Rex created page Optimisation: Occlusion and Portals
1 year ago
Rex
Rex updated page Applying Custom Instances
1 year ago
Rex
Rex updated page Ai Escorts (and Special Objectives)
2 years ago
Books
Beardlib Editor Tutorials

Beardlib Editor Tutorials

Guides and information on creating things with and using the Beardlib Editor addon for Beardlib.

Creating Custom Contractors

Creating Custom Contractors Introduction Hello! Ever wanted to make a custom contractor for you...

Custom Subtitled Dialogue and Sound

If your heist or mod needs custom dialogue that includes subtitles follow the following steps. ...

Level Design

Ai Escorts (and Special Objectives)

A test map is provided in the Attachments. Escort Characters All Escort characters will stop mo...

Applying Custom Instances

Note: Newer versions of Beardlib Editor includes dedicated custom instances, this workflow is la...

Cubemaps, Cubelights and Lighting your level

Cubemaps A cubemap is a six-sided texture used for reflective surfaces to reflect stuff. Here's...

Limitations and Issues with mapping in Diesel

Here is a list of potential issues you may have when working on custom maps. Out of Memory Crash...

Making and adding Environments

Environment is like a config which decides how light and shadows look in your level, this is what...

Navigation in diesel

Navigation links or navlinks for short are ElementSpecialObjectives that have "Is Navigation Li...

Optimisation: Occlusion and Portals

What is an Occluder? Occluders are simple planes that are used to hide props (specifically objec...

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Created 11 months ago by VxWolf
Updated 11 months ago by VxWolf
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