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Getting Started with PAYDAY 2 Modding (Legacy)

Installing PAYDAY 2 Mods

(I have marked this page as legacy; this will be split into different pages. -VxWolf) Alright, s...

Updated 3 years ago by VxWolf

Finding PAYDAY 2's Install Folder

Installing PAYDAY 2 Mods

Can’t remember where you installed the game? This guide will help you. Open up Steam, and find...

Updated 3 years ago by Luffy

Installing 'mod_override' mods

Installing PAYDAY 2 Mods

As the name implies, the ‘mod_override’ folder is used to override existing assets in the game’s ...

Updated 3 years ago by Zdann

Optimisation: Occlusion and Portals

Beardlib Editor Tutorials (Old pages, still useful for reference)

What is an Occluder? Occluders are simple planes that are used to hide props (specifically objec...

Updated 3 years ago by Rex

Ai Escorts (and Special Objectives)

Beardlib Editor Tutorials (Old pages, still useful for reference)

A test map is provided in the Attachments. Escort Characters All Escort characters will stop mo...

Updated 3 years ago by Rex

Navigation in diesel

Beardlib Editor Tutorials (Old pages, still useful for reference)

Navigation links or navlinks for short are ElementSpecialObjectives that have "Is Navigation Li...

Updated 3 years ago by Rex

Limitations and Issues with mapping in Diesel

Beardlib Editor Tutorials (Old pages, still useful for reference)

Here is a list of potential issues you may have when working on custom maps. Out of Memory Crash...

Updated 3 years ago by Rex

Making and adding Environments

Beardlib Editor Tutorials (Old pages, still useful for reference)

Environment is like a config which decides how light and shadows look in your level, this is what...

Updated 3 years ago by Rex

Applying Custom Instances

Beardlib Editor Tutorials (Old pages, still useful for reference)

Note: Newer versions of Beardlib Editor includes dedicated custom instances, this workflow is la...

Updated 3 years ago by Rex

Cubemaps, Cubelights and Lighting your level

Beardlib Editor Tutorials (Old pages, still useful for reference)

Cubemaps A cubemap is a six-sided texture used for reflective surfaces to reflect stuff. Here's...

Updated 3 years ago by Luffy

Object Xml

PAYDAY 2 Mod Creation Diesel Engine

Example XML: <dynamic_object> <diesel materials="units/path/material_config" orientat...

Updated 3 years ago by Rex

Material Config XML

PAYDAY 2 Mod Creation Diesel Engine

Example XML: <materials version="3"> <material name="mat_name" render_template="ge...

Updated 3 years ago by Rex

Animated Models

PAYDAY 2 Mod Creation Diesel Engine

(WIP PAGE ON ANIMATED MODELS USED IN PAYDAY 2) Page Notes: Animations missing X Y or Z rotati...

Updated 3 years ago by Rex

.animation Format

PAYDAY 2 Mod Creation File Formats

This page will be an approximate breakdown on the current known information on the .animation fil...

Updated 3 years ago by Cpone

WeaponLib Mod Preparation

PAYDAY 2 Mod Creation Tutorials

You boot up Payday 2, intend to enjoy a few of new weapon mod that have appeared on the front pag...

Updated 3 years ago by Alcat101

Re-Extracting the Game's Files After an Update

PAYDAY 2 Mod Creation Tutorials

As you might be aware, PAYDAY 2 tends to update frequently with new content. It won’t magically a...

Updated 3 years ago by Zdann

Extracting the Game's Files

PAYDAY 2 Mod Creation Tutorials

This guide will go over how to extract the game’s assets. If you simply want to install mods, thi...

Updated 3 years ago by Zdann

Mask Materials

PAYDAY 2 Mod Creation Data Tables

This contains data for all the current mask materials in the game Materials Game Base Ma...

Updated 3 years ago by Luffy

Mask Patterns

PAYDAY 2 Mod Creation Data Tables

This contains data for all the current mask patterns in the game Patterns Game Base Patt...

Updated 3 years ago by Luffy

Unit File

PAYDAY 2 Mod Creation Diesel Engine

This is an explanation of how units work in Payday 2. This may not be 100% perfect, but it shoul...

Updated 3 years ago by Luffy