Recently Updated Pages
Manipulating Navigation Mid-Game
The Navigation can be manipulated in several ways while playing. You can set up Navigation Links ...
Custom Subtitled Dialogue and Sound
If your heist or mod needs custom dialogue that includes subtitles follow the following steps. ...
Creating Custom Contractors
Creating Custom Contractors Introduction Hello! Ever wanted to make a custom contractor for you...
Introduction
This guide will be a simple tutorial on how to make your first BLT mod with a suitable example to...
Beginner BLT modding
mod.txt Every mod needs this file. This file is responsible for loading your mod with BLT. Below ...
Custom Attachments
ATTENTION: THIS PAGE IS A WORK IN PROGRESS If you are a weapon mod author and would like to have...
Spawn Enemy Group
Contains a collection of Spawn Enemy Dummy elements. Can be used to spawn multiple enemies conven...
Spawn Enemy Dummy
A location where an enemy can be spawned on demand. Can be used in combination with Spawn Enemy G...
Common: Transform
Common parameters used by all elements to allow them to be positioned in the world. Field ...
Common: Main
Common parameters used by all elements to allow them to interact with each other in intelligent w...
Mission Script
A Basic element used for sorting and organising your logic. Behaviour Element behaviour o...
Getting Started with PAYDAY 2 Modding (Legacy)
(I have marked this page as legacy; this will be split into different pages. -VxWolf) Alright, s...
Finding PAYDAY 2's Install Folder
Can’t remember where you installed the game? This guide will help you. Open up Steam, and find...
Installing 'mod_override' mods
As the name implies, the ‘mod_override’ folder is used to override existing assets in the game’s ...
Optimisation: Occlusion and Portals
What is an Occluder? Occluders are simple planes that are used to hide props (specifically objec...
Ai Escorts (and Special Objectives)
A test map is provided in the Attachments. Escort Characters All Escort characters will stop mo...
Navigation in diesel
Navigation links or navlinks for short are ElementSpecialObjectives that have "Is Navigation Li...
Limitations and Issues with mapping in Diesel
Here is a list of potential issues you may have when working on custom maps. Out of Memory Crash...
Making and adding Environments
Environment is like a config which decides how light and shadows look in your level, this is what...
Applying Custom Instances
Note: Newer versions of Beardlib Editor includes dedicated custom instances, this workflow is la...