Recently Updated Pages
Creating Maps
Now that you have decided to create a mod (or make one or two levels), it's time to create a map....
*.psys files
PSYS files are the visual effect files used in the Luxor 1 engine (used in 1 and Amun Rising). Th...
Getting Started with Luxor 1/Amun Rising Modding
So, you decided on making a Luxor 1 / Amun Rising mod? This page is dedicated to newcomers to mod...
Custom Weapons
This is a list of custom weapons in PAYDAY 2 + the ingame ID, Factory ID, the category/type of th...
Masks
This contains data for all the current masks in the game. This list was automatically generated, ...
Quick introduction to Hooks
This guide is intended for people new to PAYDAY 2 Lua modding and explains different methods of h...
Environmental Damage - KillZone Element
Environmental damage like fire or teargas that damage players, or even enemies in some cases, are...
Material Config Editor
The Material Config Editor lets you easily create and edit material configs from within the game ...
Controls
Moving After loading into your level, you can move the camera with W,A,S,D and go up and down wit...
Getting Started with PAYDAY 2 Modding (Legacy)
(I have marked this page as legacy; this will be split into different pages. -VxWolf) Alright, so...
Skin map textures (df_cc)
Skin map texture The _cc_df textures are used instead of diffuse on models when skin is applied a...
Continents And Scripts
Continents Continents can be compared to layers or groups of units. Every Unit has to be part of ...
Troubleshoot Custom Weapons/Attachments for Modders
You're working on a custom weapon/attachment and run into a specific issue you have no idea how t...
Optimization - Improving Performance
There are lots of ways to Improve performance on your level. For a start you can try to not over-...
Hot Keys (outdated)
Updated list here Unlisted ones: Key Function W,A,S,D Camera movement, pretty self expla...
Mass Units (Brushes)
Mass Units, or brushes, allow you to add more detail to your level with relatively little impact ...
Instances
An Instance can be seen as a level inside your level. They are very useful if you need to build o...
Sequence And Sequence Triggers
What are sequences Many Units have what’s called a Sequence Manager. Sequences are pre-defined in...
Playtesting
You enter playtest mode by pressing F10 on your keyboard. The loadout screen opens and elements s...
Units - Building Your Level
You build your level using what’s called “Units”. Basically everything in this game is a unit. Fr...