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Installing 'mod_override' mods

As the name implies, the ‘mod_override’ folder is used to override existing assets in the game’s ...

Re-Extracting the Game's Files After an Update

As you might be aware, PAYDAY 2 tends to update frequently with new content. It won’t magically a...

Extracting the Game's Files

This guide will go over how to extract the game’s assets. If you simply want to install mods, thi...

Finding PAYDAY 2's Install Folder

Can’t remember where you installed the game? This guide will help you. Open up Steam, and find...

Mask Materials

This contains data for all the current mask materials in the game Materials Game Base Ma...

Mask Patterns

This contains data for all the current mask patterns in the game Patterns Game Base Patt...

Masks

This contains data for all the current masks in the game. Masks Base Game Mask Name ID ...

Creating Custom Contractors

Creating Custom Contractors Introduction Hello! Ever wanted to make a custom contractor for you...

Unit File

This is an explanation of how units work in Payday 2. This may not be 100% perfect, but it shoul...

Texture Files

This is a mapping of the Payday 2 textures. Each section is collection of similar things. You ca...

Bundle File

*Originally written by Simon W. Bundle Database (BLB) The Bundle Database file, also known as “...

SystemFS

SystemFS is a class to read and write files and more. Currently, it works only in the Windows ve...

GUI

Sizes Each GUI element has a width and height, commonly written as W and H. Position ** *Some ...

Weapon Mods

This contains data for all the current weapon mods in the base game Game Base Name ID ID...

Navigation in diesel

Navigation links or navlinks for short are ElementSpecialObjectives that have "Is Navigation Li...

Making and adding Environments

Environment is like a config which decides how light and shadows look in your level, this is what...