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Creating Maps

Luxor Luxor 1 / Amun Rising

Now that you have decided to create a mod (or make one or two levels), it's time to create a map....

Updated 1 year ago by CrushyGreenRen

*.psys files

Luxor Luxor 1 / Amun Rising

PSYS files are the visual effect files used in the Luxor 1 engine (used in 1 and Amun Rising). Th...

Updated 1 year ago by CrushyGreenRen

Getting Started with Luxor 1/Amun Rising Modding

Luxor Luxor 1 / Amun Rising

So, you decided on making a Luxor 1 / Amun Rising mod? This page is dedicated to newcomers to mod...

Updated 1 year ago by CrushyGreenRen

Custom Weapons

PAYDAY 2 Mod Creation Data Tables

This is a list of custom weapons in PAYDAY 2 + the ingame ID, Factory ID, the category/type of th...

Updated 1 year ago by Tangerine Paint

Masks

PAYDAY 2 Mod Creation Data Tables

This contains data for all the current masks in the game. This list was automatically generated, ...

Updated 1 year ago by Hoppip

Quick introduction to Hooks

PAYDAY 2 Mod Creation BLT Modding

This guide is intended for people new to PAYDAY 2 Lua modding and explains different methods of h...

Updated 2 years ago by Hoppip

Environmental Damage - KillZone Element

Beardlib Editor Tutorials Logic

Environmental damage like fire or teargas that damage players, or even enemies in some cases, are...

Updated 2 years ago by soosh.exe

Material Config Editor

Beardlib Editor Tutorials Editors

The Material Config Editor lets you easily create and edit material configs from within the game ...

Updated 2 years ago by soosh.exe

Controls

Beardlib Editor Tutorials Basics

Moving After loading into your level, you can move the camera with W,A,S,D and go up and down wit...

Updated 2 years ago by soosh.exe

Getting Started with PAYDAY 2 Modding (Legacy)

PAYDAY 2 Mod Creation

(I have marked this page as legacy; this will be split into different pages. -VxWolf) Alright, so...

Updated 2 years ago by deivys

Skin map textures (df_cc)

PAYDAY 2 Mod Creation Diesel Engine

Skin map texture The _cc_df textures are used instead of diffuse on models when skin is applied a...

Updated 2 years ago by Rex

Continents And Scripts

Beardlib Editor Tutorials Basics

Continents Continents can be compared to layers or groups of units. Every Unit has to be part of ...

Updated 2 years ago by soosh.exe

Troubleshoot Custom Weapons/Attachments for Modders

PAYDAY 2 Mod Creation Tutorials

You're working on a custom weapon/attachment and run into a specific issue you have no idea how t...

Updated 2 years ago by Killerwolf

Optimization - Improving Performance

Beardlib Editor Tutorials Level

There are lots of ways to Improve performance on your level. For a start you can try to not over-...

Updated 2 years ago by soosh.exe

Hot Keys (outdated)

Beardlib Editor Reference

Updated list here Unlisted ones: Key Function W,A,S,D Camera movement, pretty self expla...

Updated 2 years ago by soosh.exe

Mass Units (Brushes)

Beardlib Editor Tutorials Level

Mass Units, or brushes, allow you to add more detail to your level with relatively little impact ...

Updated 2 years ago by soosh.exe

Instances

Beardlib Editor Tutorials Level

An Instance can be seen as a level inside your level. They are very useful if you need to build o...

Updated 2 years ago by soosh.exe

Sequence And Sequence Triggers

Beardlib Editor Tutorials Basics

What are sequences Many Units have what’s called a Sequence Manager. Sequences are pre-defined in...

Updated 2 years ago by soosh.exe

Playtesting

Beardlib Editor Tutorials Basics

You enter playtest mode by pressing F10 on your keyboard. The loadout screen opens and elements s...

Updated 2 years ago by soosh.exe

Units - Building Your Level

Beardlib Editor Tutorials Basics

You build your level using what’s called “Units”. Basically everything in this game is a unit. Fr...

Updated 2 years ago by soosh.exe