Mask Materials
This contains data for all the current mask materials in the game
Materials
Game Base
Material | ID | Texture |
---|---|---|
Titanium | titanium | units/payday2/matcaps/matcap_titanium_df |
Chrome Purple | chrome_purple | units/payday2/matcaps/matcap_chrome_purple_df |
Baby | baby | units/pd2_dlc_infamy/matcaps/matcap_baby_df |
White Rock | whiterock | units/payday2/matcaps/matcap_whiterock_df |
Hades | hades | units/pd2_dlc_infamy/matcaps/matcap_hades_df |
Bronze | deep_bronze | units/payday2/matcaps/matcap_deep_bronze_df |
Sinister | sinister | units/pd2_dlc_infamy/matcaps/matcap_sinister_df |
Bismuth | bismuth | units/payday2/matcaps/matcap_bismuth_df |
Haze | haze | units/pd2_dlc_infamy/matcaps/matcap_haze_df |
Piano Black | pianoblack | units/payday2/matcaps/matcap_pianoblack_df |
Copper | copper | units/pd2_dlc_infamy/matcaps/matcap_copper_df |
Hot and Cold | hot_cold | units/payday2/matcaps/matcap_hot_cold_df |
Rainbow | rainbow | units/payday2/matcaps/matcap_rainbow_df |
Denim | denim | units/payday2/matcaps/matcap_denim_df |
Fine Wood | finewood | units/payday2/matcaps/matcap_finewood_df |
Nebula | nebula | units/pd2_dlc_mad/masks/materials/matcap_nebula_df |
Leather | leather | units/payday2/matcaps/matcap_leather1_df |
Snake Scales | scales | units/payday2/matcaps/matcap_scales_df |
Chrome Blue | twoblue | units/payday2/matcaps/matcap_twoblue_df |
Spaceship | spaceship | units/pd2_dlc_mad/masks/materials/matcap_spaceship_df |
Blue Water | waterblue | units/payday2/matcaps/matcap_waterblue_df |
Blood Red | bloodred | units/payday2/matcaps/matcap_bloodred_df |
Aspen | bark3 | units/payday2/matcaps/matcap_bark3_df |
Alligator Skin | alligator | units/payday2/matcaps/matcap_alligator_df |
Crackled Stone | rock1 | units/payday2/matcaps/matcap_rock1_df |
Electric | electric | units/pd2_dlc_infamy/matcaps/matcap_electric_df |
Radioactive | radioactive | units/payday2/matcaps/matcap_radioactive_df |
Orcish | orchish | units/payday2/matcaps/matcap_orcish_df |
Crackled | cracks1 | units/payday2/matcaps/matcap_cracks1_df |
Metal | metal1 | units/payday2/matcaps/matcap_metal1_df |
Inferno | magma | units/payday2/matcaps/matcap_magma_df |
Concrete | concrete1 | units/payday2/matcaps/matcap_concrete1_df |
Mercury | mercury | units/payday2/matcaps/matcap_mercury_df |
Golden | gold_clean | units/payday2/matcaps/matcap_gold_clean_df |
Candy | candy | units/payday2/matcaps/matcap_candy_df |
Carbon Fiber | carbon | units/payday2/matcaps/matcap_carbon_df |
Planet | planet | units/pd2_dlc_mad/masks/materials/matcap_planet_df |
Corroded Bronze | oldbronze | units/payday2/matcaps/matcap_oldbronze_df |
Slime | slime | units/payday2/matcaps/matcap_slime_df |
Flesh | skin | units/payday2/matcaps/matcap_skin_df |
Pinecone | bark2 | units/payday2/matcaps/matcap_bark2_df |
Glossy Gray | greygloss | units/payday2/matcaps/matcap_greygloss_df |
Dark Leather | dark_leather | units/pd2_dlc_infamy/matcaps/matcap_dark_leather_df |
Alien Slime | alien_slime | units/pd2_dlc_infamy/matcaps/matcap_alien_slime_df |
Punk | punk | units/pd2_dlc_infamy/matcaps/matcap_punk_df |
Plastic | plastic | units/payday2/matcaps/matcap_plastic_df |
Oak | bark1 | units/payday2/matcaps/matcap_bark1_df |
Wicker | wicker1 | units/payday2/matcaps/matcap_wicker1_df |
Oxide Bronze | oxide_bronze | units/payday2/matcaps/matcap_oxide_bronze_df |
Rusty | rusty | units/pd2_dlc_mad/masks/materials/matcap_rusty_df |
Plastic Hood | plastic_hood | units/pd2_dlc_infamy/matcaps/matcap_plastic_hood_df |
Arizona | arizona | units/pd2_dlc_infamy/matcaps/matcap_arizona_df |
Eye | eye | units/pd2_dlc_infamy/matcaps/matcap_eye_df |
Hard Rock | rock3 | units/payday2/matcaps/matcap_rock3_df |
Matte Black | matteblack | units/payday2/matcaps/matcap_matteblack_df |
Clean Rock | rock2 | units/payday2/matcaps/matcap_rock2_df |
Poetry Jam
Material | ID | Texture |
---|---|---|
Nanoweave | carbongrid | units/pd2_poetry_winners/materials/matcap_carbongrid_df |
Cosmoline | cosmoline | units/pd2_poetry_winners/materials/matcap_cosmoline_df |
Circuit Board | electronic | units/pd2_poetry_winners/materials/matcap_electronic_df |
Black Metal | blackmetal | units/pd2_poetry_winners/materials/matcap_blackmetal_df |
Armored Transport
Material | ID | Texture |
---|---|---|
Jade | jade | units/pd2_dlc1/matcaps/matcap_jade_df |
Pearl | marble | units/pd2_dlc1/matcaps/matcap_marble_df |
Red, White and Blue | redwhiteblue | units/pd2_dlc1/matcaps/matcap_redwhiteblue_df |
Cash Money | cash | units/pd2_dlc1/matcaps/matcap_cash_df |
Gage Weapon Pack #01
Material | ID | Texture |
---|---|---|
Fur | fur | units/pd2_dlc_dec5/matcaps/matcap_fur_df |
Heavy Metal | heavymetal | units/pd2_dlc_dec5/matcaps/matcap_heavymetal_df |
Oily Metal | oilmetal | units/pd2_dlc_dec5/matcaps/matcap_oilmetal_df |
Galvanized Steel | galvanized | units/pd2_dlc_dec5/matcaps/matcap_galvanized_df |
Gage Shotgun Pack
Material | ID | Texture |
---|---|---|
Banana Peel | bananapeel | units/pd2_dlc_gage_shot/matcaps/matcap_bananapeel_df |
Leaf | leaf | units/pd2_dlc_gage_shot/matcaps/matcap_leaf_df |
Sparks | sparks | units/pd2_dlc_gage_shot/matcaps/matcap_sparks_df |
Explosive | explosive | units/pd2_dlc_gage_shot/matcaps/matcap_explosive_df |
Gage Assault Pack
Material | ID | Texture |
---|---|---|
Void | void | units/pd2_dlc_gage_assault/materials/matcap_void_df |
Evil | evil | units/pd2_dlc_gage_assault/materials/matcap_evil_df |
Frost | frost | units/pd2_dlc_gage_assault/materials/matcap_frost_df |
Bone | bone | units/pd2_dlc_gage_assault/materials/matcap_bone_df |
Gage Weapon Pack #02
Material | ID | Texture |
---|---|---|
Mud | mud | units/pd2_dlc_gage_lmg/matcaps/matcap_mud_df |
Jungle Camo | erdl | units/pd2_dlc_gage_lmg/matcaps/matcap_erdl_df |
Splinter Camo | splinter | units/pd2_dlc_gage_lmg/matcaps/matcap_splinter_df |
Gun Metal | gunmetal | units/pd2_dlc_gage_lmg/matcaps/matcap_gunmetal_df |
Gage Sniper Pack
Material | ID | Texture |
---|---|---|
Insectoid | insectoid | units/pd2_dlc_gage_snp/materials/matcap_insectoid_df |
Bug Shell | bugshell | units/pd2_dlc_gage_snp/materials/matcap_bugshell_df |
Hard Shell | hardshell | units/pd2_dlc_gage_snp/materials/matcap_hardshell_df |
Carapace | carapace | units/pd2_dlc_gage_snp/materials/matcap_carapace_df |
Big Bank
Material | ID | Texture |
---|---|---|
Clay | clay | units/pd2_dlc_big/matcaps/matcap_clay_df |
Gemstone | gemstone | units/pd2_dlc_big/matcaps/matcap_gemstone_df |
Parchment | parchment | units/pd2_dlc_big/matcaps/matcap_parchment_df |
Exhausted | old | units/pd2_dlc_big/matcaps/matcap_old_df |
Hotline Miami DLC
Material | ID | Texture |
---|---|---|
Rubber | rubber | units/pd2_dlc_miami/matcaps/matcap_rubber_df |
Sunset | sunset | units/pd2_dlc_miami/matcaps/matcap_sunset_df |
Error | error | units/pd2_dlc_miami/matcaps/matcap_error_df |
Chromescape | chromescape | units/pd2_dlc_miami/matcaps/matcap_chromescape_df |
Hotline Miami
Material | ID | Texture |
---|---|---|
Rug | rug | units/pd2_dlc_miami/matcaps/matcap_rug_df |
Cushion | cushion | units/pd2_dlc_miami/matcaps/matcap_cushion_df |
Neon | neon | units/pd2_dlc_miami/matcaps/matcap_neon_df |
Hatred | hatred | units/pd2_dlc_miami/matcaps/matcap_hatred_df |
Gage Historical Pack
Material | ID | Texture |
---|---|---|
Patriot | patriot | units/pd2_dlc_gage_historical/materials/matcap_patriot_df |
Army Green | armygreen | units/pd2_dlc_gage_historical/materials/matcap_armygreen_df |
Red Sun | redsun | units/pd2_dlc_gage_historical/materials/matcap_redsun_df |
Gunsmoke | gunsmoke | units/pd2_dlc_gage_historical/materials/matcap_gunsmoke_df |
The Diamond Heist
Material | ID | Texture |
---|---|---|
Rusting Metal | rust | units/pd2_indiana/materials/matcap_rust_df |
Diamond | diamond | units/pd2_indiana/materials/matcap_diamond_df |
Mummy Bandages | bandages | units/pd2_indiana/materials/matcap_bandages_df |
Sand | sand | units/pd2_indiana/materials/matcap_sand_df |
BBQ Weapon Pack
Material | ID | Texture |
---|---|---|
Toast | toast | units/pd2_dlc_bbq/materials/matcap_toast_df |
Burn | burn | units/pd2_dlc_bbq/materials/matcap_burn_df |
Coal | coal | units/pd2_dlc_bbq/materials/matcap_coal_df |
Candlelight | candlelight | units/pd2_dlc_bbq/materials/matcap_candlelight_df |
Western Weapon Pack
Material | ID | Texture |
---|---|---|
Western Sunset | westernsunset | units/pd2_dlc_west/masks/materials/matcap_westernsunset_df |
Gold Fever | goldfever | units/pd2_dlc_west/masks/materials/matcap_goldfever_df |
Cactus | cactus | units/pd2_dlc_west/masks/materials/matcap_cactus_df |
Scorpion | scorpion | units/pd2_dlc_west/masks/materials/matcap_scorpion_df |
The Alesso Heist DLC
Material | ID | Texture |
---|---|---|
Enlightenment | enlightment | units/pd2_dlc_arena/masks/materials/matcap_enlightment_df |
Bionic | bionic | units/pd2_dlc_arena/masks/materials/matcap_bionic_df |
Stained Glass | stained_glass | units/pd2_dlc_arena/masks/materials/matcap_stained_glass_df |
Dim Blue | dimblue | units/pd2_dlc_arena/masks/materials/matcap_dimblue_df |
The Golden Grin Casino
Material | ID | Texture |
---|---|---|
Stars | stars | units/pd2_dlc_casino/matcaps/matcap_stars_df |
Plush | plush | units/pd2_dlc_casino/matcaps/matcap_plush_df |
Carpet | carpet | units/pd2_dlc_casino/matcaps/matcap_carpet_df |
Casino | casino | units/pd2_dlc_casino/matcaps/matcap_casino_df |
Gage Ninja Pack
Material | ID | Texture |
---|---|---|
Still Waters | still_waters | units/pd2_dlc_turtles/masks/materials/matcap_still_waters_df |
Sakura | sakura | units/pd2_dlc_turtles/masks/materials/matcap_sakura_df |
Origami | origami | units/pd2_dlc_turtles/masks/materials/matcap_origami_df |
Bamboo | bamboo | units/pd2_dlc_turtles/masks/materials/matcap_bamboo_df |
Gage Chivalry Pack
Material | ID | Texture |
---|---|---|
Forged | forged | units/pd2_dlc_steel/masks/materials/matcap_forged_df |
Scale Armor | scale_armor | units/pd2_dlc_steel/masks/materials/matcap_scale_armor_df |
Chain Armor | chain_armor | units/pd2_dlc_steel/masks/materials/matcap_chain_armor_df |
Bloodied | blooded | units/pd2_dlc_steel/masks/materials/matcap_blooded_df |
The Point Break heists DLC
Material | ID | Texture |
---|---|---|
Flow | flow | units/pd2_dlc_jerry/masks/materials/matcap_flow_df |
Sancti | sancti | units/pd2_dlc_jerry/masks/materials/matcap_sancti_df |
Wade | wade | units/pd2_dlc_jerry/masks/materials/matcap_wade_df |
Glade | glade | units/pd2_dlc_jerry/masks/materials/matcap_glade_df |
The Biker Heist
Material | ID | Texture |
---|---|---|
Chromey | chromey | units/pd2_dlc_born/masks/materials/matcap_chrome_pastel_df |
Devil Eye | devil_eye | units/pd2_dlc_born/masks/materials/matcap_devil_eye_df |
Shiny & Chrome | shiny_and_chrome | units/pd2_dlc_born/masks/materials/matcap_red_gold_df |
Hotrod | hotrod_red | units/pd2_dlc_born/masks/materials/matcap_hotrod_red_df |
Gage Spec Ops Pack
Material | ID | Texture |
---|---|---|
Midnight Camo | midnight_camo | units/pd2_dlc_tng/masks/materials/matcap_midnight_camo_df |
Ranger Black | ranger_black | units/pd2_dlc_tng/masks/materials/matcap_ranger_black_df |
Digital Camo | digital_camo | units/pd2_dlc_tng/masks/materials/matcap_digital_camo_df |
Deep Army Green | army_deep_green | units/pd2_dlc_tng/masks/materials/matcap_army_deep_green_df |
The Bomb Heists
Material | ID | Texture |
---|---|---|
Plywood | plywood | units/pd2_dlc_cro/matcaps/matcaps_plywood_df |
Rhino | rhino_skin | units/pd2_dlc_cro/matcaps/matcaps_rhino_df |
Meat | meat | units/pd2_dlc_cro/matcaps/matcaps_meat_df |
Marble Rock | rock_marble | units/pd2_dlc_cro/matcaps/matcaps_rock_marble_df |
John Wick Weapon Pack
Material | ID | Texture |
---|---|---|
Mist | mist | units/pd2_dlc_pim/masks/materials/matcap_mist_df |
Dog Fur | dog | units/pd2_dlc_pim/masks/materials/matcap_dog_df |
Club Lights | club | units/pd2_dlc_pim/masks/materials/matcap_club_df |
Tire | wheel | units/pd2_dlc_pim/masks/materials/matcap_wheel_df |
Butcher AK/CAR Mod Pack
Material | ID | Texture |
---|---|---|
Dawn | dawn | units/pd2_dlc_akm4_modpack/materials/matcap_dawn_df |
Fossil | fossil | units/pd2_dlc_akm4_modpack/materials/matcap_fossil_df |
Feathers | feathers | units/pd2_dlc_akm4_modpack/materials/matcap_feathers_df |
Prehistoric | prehistoric | units/pd2_dlc_akm4_modpack/materials/matcap_prehistoric_df |
The Goat Simulator Heist DLC
Material | ID | Texture |
---|---|---|
Goat Eye | goateye | units/pd2_dlc_peta/masks/materials/matcap_goateye_df |
Tongue | tongue | units/pd2_dlc_peta/masks/materials/matcap_tongue_df |
Hay | hay | units/pd2_dlc_peta/masks/materials/matcap_hay_df |
Flamingo Eye | flamingoeye | units/pd2_dlc_peta/masks/materials/matcap_flamingoeye_df |
The Wolf Pack
Material | ID | Texture |
---|---|---|
Mushroom Cloud | mushroom_cloud | units/pd2_dlc_lupus/materials/matcap_mushroom_cloud_df |
Red Black | redwhite | units/pd2_dlc_lupus/materials/matcap_redwhite_df |
Days | day | units/pd2_dlc_lupus/materials/matcap_days_df |
Houndstooth | houndstooth | units/pd2_dlc_lupus/materials/matcap_houndstooth_df |
Scarface Heist
Material | ID | Texture |
---|---|---|
Oxidized Copper | oxidized_copper | units/pd2_dlc_friend/masks/materials/matcap_oxidized_copper_df |
Black Marble | black_marble | units/pd2_dlc_friend/masks/materials/matcap_black_marble_df |
Red Velvet | red_velvet | units/pd2_dlc_friend/masks/materials/matcap_red_velvet_df |
Golden Hour | golden_hour | units/pd2_dlc_friend/masks/materials/matcap_golden_hour_df |
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