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  • PAYDAY 2 Mod Creation

  • Data Tables

    • Weapon Mods

    • Texture Files

    • Weapons

    • Masks

    • Mask Patterns

    • Mask Materials

    • Custom Attachments

    • Planned Custom Weapons

    • Custom Weapons

  • Diesel Engine

    • SystemFS

    • Bundle File

    • Unit File

    • Skin map textures (df_cc)

    • Animated Models

    • Material Config XML

    • Object Xml

    • Sequence Manager XML

  • Tutorials

    • Extracting the Game's Files

    • Re-Extracting the Game's Files After an Update

    • WeaponLib Mod Preparation

    • Troubleshoot Custom Weapons/Attachments for Modders

    • Voice Over Modding

  • File Formats

    • .animation Format

  • BLT Modding

    • Introduction

    • Beginner BLT modding

    • Resources

Books
PAYDAY 2 Mod Creation
Tutorials

Tutorials

Tutorials for modding the game.

Extracting the Game's Files

This guide will go over how to extract the game’s assets. If you simply want to install mods, thi...

Re-Extracting the Game's Files After an Update

As you might be aware, PAYDAY 2 tends to update frequently with new content. It won’t magically a...

WeaponLib Mod Preparation

You boot up Payday 2, intend to enjoy a few of new weapon mod that have appeared on the front pag...

Troubleshoot Custom Weapons/Attachments for Modders

You're working on a custom weapon/attachment and run into a specific issue you have no idea how t...

Voice Over Modding

Things you need: wwise_ima_adpcm (to encode/decode .stream files) Audio editor Extracted sou...

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Created 2 years ago by Zdann
Updated 11 months ago by Zdann
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