Recently Updated Pages

Custom Weapons

This is a list of custom weapons in PAYDAY 2 + the ingame ID, Factory ID, the category/type of th...

Skin map textures (df_cc)

Skin map texture The _cc_df textures are used instead of diffuse on models when skin is applied ...

Weapons

This is a list of all weapons in PAYDAY 2 + the ingame ID, Factory ID and Unit-file path and DLC....

Finding PAYDAY 2's Install Folder

Can’t remember where you installed the game? This guide will help you. Open up Steam, and find...

Mission Elements (WIP)

Here this page will talk about the Mission Elements in Payday2. There are hundreds of elements t...

Voice Over Modding

Things you need: wwise_ima_adpcm (to encode/decode .stream files) Audio editor Extracted sou...

WeaponLib Mod Preparation

You boot up Payday 2, intend to enjoy a few of new weapon mod that have appeared on the front pag...

Tuning Level Settings

Level files are what loads the map and difficulty settings, They can be found in data\levels. You...

Creating Maps

Now that you have decided to create a mod (or make one or two levels), it's time to create a map....

Hot Keys

Unlisted ones: Key Function W,A,S,D Camera movement, pretty self explanatory ...

Getting Started with Luxor 1/Amun Rising Modding

So, you decided on making a Luxor 1 / Amun Rising mod? This page is dedicated to newcomers to mod...

*.psys files

PSYS files are the visual effect files used in the Luxor 1 engine (used in 1 and Amun Rising). Th...

Custom Attachments

ATTENTION: THIS PAGE IS A WORK IN PROGRESS If you are a weapon mod author and would like to have...

Optimisation: Occlusion and Portals

What is an Occluder? Occluders are simple planes that are used to hide props (specifically objec...

Applying Custom Instances

Instance Example (In the Main.xml) <instance id="level_id"> <add file="levels/level...

Object Xml

Example XML: <dynamic_object> <diesel materials="units/path/material_config" orientat...

Material Config XML

Example XML: <materials version="3"> <material name="mat_name" render_template="ge...

Animated Models

(WIP PAGE ON ANIMATED MODELS USED IN PAYDAY 2) Page Notes: Animations missing X Y or Z rotati...

Planned Custom Weapons

This page is meant to serve as a point of reference for the modding community's claimed or WIP mo...

.animation Format

This page will be an approximate breakdown on the current known information on the .animation fil...