GVF Types
Simple Types
- Number: A literal number. The game engine can usually take either a float or an int.
 - Int64: Ending the number with an 
i64means it's an int and is usually used for score values. - String: A literal string encased in double quotation marks (
"). 
Localized String
T( "string" )
Often used in UI elements.
Tuple
[ 1, 2, 3<,4> ]
So far only used for numbers. Commonly used in UI and OFX.
        
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