- Number: A literal number. The game engine can usually take either a float or an int.
- Int64: Ending the number with an
i64means it's an int and is usually used for score values.
- String: A literal string encased in double quotation marks (
T( "string" )
Often used in UI elements.
[ 1, 2, 3<,4> ]
So far only used for numbers. Commonly used in UI and OFX.