Luxor
Page for Luxor documentation.
Luxor 1 / Amun Rising
Documentation for Luxor 1 / Amun Rising
Getting Started with Luxor 1/Amun Rising Modding
So, you decided on making a Luxor 1 / Amun Rising mod? This page is dedicated to newcomers to mod...
*.psys files
PSYS files are the visual effect files used in the Luxor 1 engine (used in 1 and Amun Rising). Th...
Creating Maps
Now that you have decided to create a mod (or make one or two levels), it's time to create a map....
Tuning Level Settings
Level files are what loads the map and difficulty settings, They can be found in data\levels. You...
Luxor 2
Documentation for Luxor 2
State File Modification
State files control certain functions of UI screens in games using the Luxor 2 engine. They have ...
UI File Modification
UI files control the layout of a specific element in the game - including level backgrounds. Obje...
GVF Types
Simple Types Number: A literal number. The game engine can usually take either a float or an int...
General GVF Syntax
GVF files are (presumedly) "Game Variable Files" that also take on different extensions depending...
Other
Other for any non-specific documentation.
Limitations
Each game engine (and some specific games) have their own limitations which you should keep in mi...
Enabling Cheats
When developing mods, you may want to enable built-in cheats to test a specific level. Luxor 1/AR...
Mod Debugging & Errors
You're in the middle of testing and you just made something new. And then when it loads... BAM! Y...
Obtaining Legal Copies of Luxor Games
Since Luxor games are pretty quite dated at this point (2005), you may think that none of these g...