Sequence Manager XML
WIP - For now just a note dump.
Vector3 form in sequence manager: v(0, 0, 0)
MaterialElement
<material/>material sequences affect materials of the functioning unit.Unique="true"is required to only affect this unit.nameis the name of the material you are modifying.timeset the time of animated materials, Joys mask uses this feature.statesets a state argument, Joys mask uses this feature to pause the UV scrolling.render_templatesets the render template.glossinesssets the glossiness value.- If you use a custom
key="value"you can affect material config elements on your own.- Example:
<material name="'mat_mat'" il_multiplier="10"/> - This will modify the il_multiplier of an illuminated material.
- Vector3 values need to be written like so
key="v(1, 2, 3)"
- Example: