Sequence Manager XML
WIP - For now just a note dump.
Vector3 form in sequence manager: v(0, 0, 0)
MaterialElement
<material/>
material sequences affect materials of the functioning unit.Unique="true"
is required to only affect this unit.name
is the name of the material you are modifying.time
set the time of animated materials, Joys mask uses this feature.state
sets a state argument, Joys mask uses this feature to pause the UV scrolling.render_template
sets the render template.glossiness
sets the glossiness value.- If you use a custom
key="value"
you can affect material config elements on your own.- Example:
<material name="'mat_mat'" il_multiplier="10"/>
- This will modify the il_multiplier of an illuminated material.
- Vector3 values need to be written like so key="v(1, 2, 3)"
- Example: