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Weapon Mods
This contains data for all the current weapon mods in the base game. There is a distinction between dummy and blueprint. Dummy serve as a default part so that universal parts dont break the models. Blueprint are parts that get installed by default which player...
Mission Elements (WIP)
Here this page will talk about the Mission Elements in Payday2. There are hundreds of elements to use for your levels so you can get very creative with some of these. Here I will explain all the elements as they are listed in-game (Alphabetical Order). AiArea ...
SystemFS
SystemFS is a class to read and write files and more. Currently, it works only in the Windows version of the game. I'll add more info later right now I'll just list the functions and their parameters. Functions: open(path, flags) close(file) exists(path)...
Bundle File
*Originally written by Simon W. Bundle Database (BLB) The Bundle Database file, also known as “bundle_db.blb” and “all.blb”, defines all file entries with their hashed path, hashed extension, language, and a unique ID. Special things to note: “idstring_lo...
Texture Files
This is a mapping of the Payday 2 textures. Each section is collection of similar things. You can use CTRL+F on this page to find files easier. These lists are a subject of change every update. Some files could be corrupted, replaced, or even removed. It is...
Unit File
This is an explanation of how units work in Payday 2. This may not be 100% perfect, but it should give the basic idea of what's going on. A “unit” in Payday 2 is an object like a mask or an enemy. It basically sets properties, applies effects, and specifies...
Weapons
This is a list of all weapons in PAYDAY 2 + the ingame ID, Factory ID and Unit-file path and DLC. It is sorted alphabetically in each weapon class. Special and Shotgun are split into "Primary" and "Secondary". Throwables are split into "thrown" and "use". Guns...
Masks
This contains data for all the current masks in the game. This list was automatically generated, please report any errors. A10th Mask Name ID Unit Decennial Jester jesterskulls units/pd2_dlc_a10th/masks/msk_jesterskulls/msk_jesterskulls A11th Homburg...
Mask Patterns
This contains data for all the current mask patterns in the game Patterns Game Base Pattern ID Unit Guardian toto units/pd2_dlc_infamy/masks/patterns/pattern_toto_df Magnetic Magnet magnet units/payday2/masks/shared_textures/patter...
Mask Materials
This contains data for all the current mask materials in the game Materials Game Base Material ID Texture Titanium titanium units/payday2/matcaps/matcap_titanium_df Chrome Purple chrome_purple units/payday2/matcaps/matcap_chrome_pu...
Custom Attachments
ATTENTION: THIS PAGE IS A WORK IN PROGRESS If you are a weapon mod author and would like to have your guns listed here/contribute, feel free to DM VxWolf on MWS, or on the MWS Discord This is a list of custom weapon attachments in PAYDAY 2 + the Factory ID a...
Hot Keys (outdated)
Updated list here Unlisted ones: Key Function W,A,S,D Camera movement, pretty self explanatory E,Q Moves camera up and down Shift Hold Allows to move the camera Alt Drag While selecting a unit dragging alt will duplicate it Ctrl Hold Locks Gri...