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Getting Started with Luxor 1/Amun Rising Modding
So, you decided on making a Luxor 1 / Amun Rising mod? This page is dedicated to newcomers to modding the game. Luxor Amun Rising is often the modded game of choice due to it being an improvement (and added features) over Luxor 1, and has the same engine as sa...
*.psys files
PSYS files are the visual effect files used in the Luxor 1 engine (used in 1 and Amun Rising). They can make or break the game's aesthetics, and if done right, can add to a level / the game, and can be stunning. How to include effects to a ui file Create a n...
Creating Maps
Now that you have decided to create a mod (or make one or two levels), it's time to create a map. What You'll Need A graphics editor (Paint.net, GIMP, Adobe Photoshop, just something that you can do well in.) Nocturnal Owl De-vertice Editor, found here S...
Tuning Level Settings
Level files are what loads the map and difficulty settings, They can be found in data\levels. You will want to look at the level_x_x.lvl files. Level Files Here is an example: Luxor Amun Rising's 1-1. mapFile = "DIE KHUFU DIE" // Ball Colors spawnColor_...