Object Xml

Example XML:

<dynamic_object>
	<diesel materials="units/path/material_config" orientation_object="rp_rootpoint_object" />
	<sequence_manager file="units/path/sequence_manager" />
	<bodies>
		<body name="body_static" enabled="true" template="static">
			<object name="c_collision" collision_type="box" padding="-2.5" />
		</body>
	</bodies>
	
	<decal_surfaces default_material="stone">
		<decal_mesh name="dm_decalmesh" enabled="true" material="steel" />
	</decal_surfaces>
	
	<graphics>
		<object name="g_graphics" enabled="true" shadow_caster="true" />
	</graphics>
</dynamic_object>

Revision #2
Created 21 August 2020 05:24:17 by Rex
Updated 2 July 2021 16:43:16 by Rex