PAYDAY 2
Category of PAYDAY 2 modding
BeardLib Editor
Mission Elements (WIP)
Here this page will talk about the Mission Elements in Payday2. There are hundreds of elements t...
Creating Custom Contractors
Creating Custom Contractors Introduction Hello! Ever wanted to make a custom contractor for you...
Cubemaps, Cubelights and Lighting your level
Cubemaps A cubemap is a six-sided texture used for reflective surfaces to reflect stuff. Here's...
Applying Custom Instances
Instance Example (In the Main.xml) <instance id="level_id"> <add file="levels/level...
Making and adding Environments
Environment is like a config which decides how light and shadows look in your level, this is what...
Limitations and Issues with mapping in Diesel
Here is a list of potential issues you may have when working on custom maps. Out of Memory Crash...
Navigation in diesel
Navigation links or navlinks for short are ElementSpecialObjectives that have "Is Navigation Li...
Hot Keys
Unlisted ones: Key Function W,A,S,D Camera movement, pretty self explanatory ...
Custom Subtitled Dialogue and Sound
If your heist or mod needs custom dialogue that includes subtitles follow the following steps. ...
Ai Escorts (and Special Objectives)
A test map is provided in the Attachments. Escort Characters All Escort characters will stop mo...
Optimisation: Occlusion and Portals
What is an Occluder? Occluders are simple planes that are used to hide props (specifically objec...
Data Tables
Tables for bunch of stuff from TweakData to files inside the game.
Weapon Mods
This contains data for all the current weapon mods in the base game Game Base Name ID ID...
Texture Files
This is a mapping of the Payday 2 textures. Each section is collection of similar things. You ca...
Weapons
This is a list of all weapons in PAYDAY 2 + the ingame ID, Factory ID and Unit-file path and DLC....
Masks
This contains data for all the current masks in the game. Masks Base Game Mask Name ID ...
Mask Patterns
This contains data for all the current mask patterns in the game Patterns Game Base Patt...
Mask Materials
This contains data for all the current mask materials in the game Materials Game Base Ma...
Custom Attachments
ATTENTION: THIS PAGE IS A WORK IN PROGRESS If you are a weapon mod author and would like to have...
Planned Custom Weapons
This page is meant to serve as a point of reference for the modding community's claimed or WIP mo...
Custom Weapons
This is a list of custom weapons in PAYDAY 2 + the ingame ID, Factory ID, the category/type of th...
Diesel Engine
Category for Diesel Engine related docs
SystemFS
SystemFS is a class to read and write files and more. Currently, it works only in the Windows ve...
Bundle File
*Originally written by Simon W. Bundle Database (BLB) The Bundle Database file, also known as “...
Unit File
This is an explanation of how units work in Payday 2. This may not be 100% perfect, but it shoul...
Skin map textures (df_cc)
Skin map texture The _cc_df textures are used instead of diffuse on models when skin is applied ...
Animated Models
(WIP PAGE ON ANIMATED MODELS USED IN PAYDAY 2) Page Notes: Animations missing X Y or Z rotati...
Material Config XML
Example XML: <materials version="3"> <material name="mat_name" render_template="ge...
Object Xml
Example XML: <dynamic_object> <diesel materials="units/path/material_config" orientat...
BLT
Tutorials
Tutorials for modding the game.
Installing 'mod_override' mods
As the name implies, the ‘mod_override’ folder is used to override existing assets in the game’s ...
Extracting the Game's Files
This guide will go over how to extract the game’s assets. If you simply want to install mods, thi...
Re-Extracting the Game's Files After an Update
As you might be aware, PAYDAY 2 tends to update frequently with new content. It won’t magically a...
Finding PAYDAY 2's Install Folder
Can’t remember where you installed the game? This guide will help you. Open up Steam, and find...
Getting Started with PAYDAY 2 Modding
Alright, so first things first, let's get some important things out of the way. SuperBLT How-to:...
WeaponLib Mod Preparation
You boot up Payday 2, intend to enjoy a few of new weapon mod that have appeared on the front pag...
Troubleshoot Custom Weapons/Attachments for Modders
You're working on a custom weapon/attachment and run into a specific issue you have no idea how t...
Voice Over Modding
Things you need: wwise_ima_adpcm (to encode/decode .stream files) Audio editor Extracted sou...
File Formats
Documentation regarding proprietary file formats for Payday 2 and other modern Diesel games.